
You can ignore these simply head west, but be careful when entering the next room as Traps sit at the corners of the room. You’ll enter a room with wooden stakes, two Stalfos, and another Iron Mask. The next two rooms are slightly chaotic ones. And then finally, you can unlock the door heading to the north. Once you reach the other side, kill the two Iron Masks to open the sealed door east. Doing so will cause a key to drop from the ceiling, and you’ll need that key for the locked door you passed.ĭescend the steps and head back through the underground this time you don’t need to deal with the weights at all. Push the rightmost block left and the leftmost block right so that you form a 2×2 square in the center.
#Link awakening hookshot free
Once the enemies are clear, hack away at all of the wooden stakes until you free the two upper blocks in the room’s center. Kill them all, ordering the ones that flee while luring the ones that pursue. You’ll need to deal with the four Stalfos-two green and two yellow-on the other side. Hopping over these moving weights can be a bit on the tricky side. Hop along the first two weights, pulling each down slightly, and then use the last two weights to reach the other side. The second screen is more of the same the first weight is tied to the third and the second weight is tied to the fourth. If you go too far, simply climb up the stairs and descend again to reset the puzzle. Jump onto the first weight, tarry for a moment, and then hop to the next weight once it’s high enough to make the leap over to the far platform. Standing on the right weight will cause the left weight to rise while the right weight falls and vice versa. This underground area introduces a new mechanic: weights.

Don’t worry about them for now instead, just grab the chest, which contains the Compass, and then make your way to the staircase in the upper left. You’ll come face to face with a Spark and two more Iron Masks. However, the doors will close in the second room, meaning you will need to defeat the enemies there. The first of these screens you won’t have to bother with, especially useful because of the added Spark. The Iron Masks, again, you’ll have to attack from behind to eliminate them. The first two screens will deal with a host or minor enemies and an Iron Mask each. Iron Masks are a nuisance in this dungeon as they can only be attacked from behind.īegin the dungeon by proceeding west.
